T Also Stands For … Tannhauser Gate
What’s pretty cool about Second Life is this image I have of pulling this ginormous creation out of my purse, like the one Hermoine used in the last few Harry Potter movies. It starts out as a tall spaceship and you need to climb aboard. It takes off and then when it reaches the height you set using the Menu and Chat line, it blossoms into this interactive space station with mega prims providing an interstellar backdrop. You then launch from the station and find yourself with a damaged ship, floating amid the aftermath of some space battle. “I’ve… seen things you people wouldn’t believe… Attack ships on fire off the shoulder of Orion. I watched c-beams glitter in the dark near the Tannhäuser Gate.” Yeah, it’s pretty much all there as only brilliant creators of SL can deliver. From that point, you continue on to a volcanic planet to end your adventure.
I got two of these for my fourth rez day in 2011 from Vannesh Cannoli and Alidar Moxie independently, who read on my Plurk timeline expressing what a cool thing the Tannhauser Gate was. I wrote about it in Moonletters.
The sequence of each “event” in this temporary environment is under your control, so you can roleplay to your heart’s desire within the given framework. The flight to the “Tannhauser station” is a wonderful lightshow. Great sets and costumes inspire great roleplay. And when you’re done, just teleport home and it will delete itself from the sim. That’s impressive maintenance! What’s more, is that with a maximum impact of 97 prims you should be able to launch from a Sandbox sim without causing a major hassle (you will be from 1,000m-4,000m above land level.
One problem I found setting up at my home sim is there’s a lot of people with a variety of structures above the surface. Beyond the long-awaited re-terraform of the system, I am betting we have squatters taking advantage of lax perms, so there’s clutter at almost every level. My first attempt had the launch ship stopped under my Spacepod home! Thank goodness, it wasn’t able to push it upward, but I did have to delete the ship and restart elsewhere.
Be sure you are cleared for the altitude you choose and that nothing is in the way!
Z Boutique is still going strong inworld and on SLMP close to 60 products listed. Their HUD version of Zero Gravity ($L300) looks very tempting although a free implant version came with the TG kit as well as zero gravity activation buttons built into the sets. The NAV-768B Outer Space Generator ($L1,650), capable of transforming your entire region into one of 25 different destinations in outer space, also looks awesome.