SL Purgatory, better known as The Cornfield, was brought back during one of the birthday celebrations, as I recall. But it was fairly benign reminder of the Good Old Days when folks who misbehaved in SL were sent to ponder the error of their ways. Now it’s back to commemorate the Fun of playing games in SL. You need a new viewer to work with the SL Project Experience Tools to get the best results of dealing with the zombies, devil monkeys, and blobs that haunt the maize mazes. Pardon the technical jargon, but this is plain kick-ass fun.
IMPORTANT INFORMATION AND GAME SETTINGS:
- * To experience the best of this game, please use the region’s windlight settings:
- Go to the top toolbar, and click on “World”, go to “Sun”, then select “Use Region Settings”.
- * Do NOT wear anything with a light source, including face lights.
- * REMOVE all AOs (animation overrides) and anything else that you’re wearing that animates you.
- * Go to the top toolbar and select “Me”, “Preferences”, “Move and View”, and tick “Show me in Mouselook”.
- * Go to the top toolbar and select “Me”, “Preferences”, “Move and View”, and set “Single click on land” and “Double click on land” to “No action”.
- * This game can be played in normal view, or in Mouselook. To play in Mouselook, press “M”. To exit Mouselook, press “ESC”.
- * Press “CTRL” and “R” to run, or double-tap the forward key to run.
- *If you leave the region and find that attachments are stuck on your screen, relog to clear them.
Collect the corn for Corn Bucks to buy prizes or gear that will help you collect even more Corn Bucks. (You are much better off stepping over coins that remain in your inventory after the inevitable fatal encounter with Cornfield Fiends.) There have been plenty of sims where you can fight zombies about which quite a few I have written (see below). It’s possible to set up your own Zombieland but it’s always problematic which weapons will work with which HUD system for dealing damage to your attackers. Most of the better Zombie system have crafted their own HUDs to ensure compatibility and a smooth hunt experience.
This toolset is being cornfield tested to ensure that future games with guns (or whatever weapon you choose) don’t bog down. (Note in the picture above the HUD that keeps score in the lefthand top part of the screen.) This is such a wonderful, welcome experience considering all the drama being expressed over NeXT Life (I like Gwen’s choice) that shows Linden Lab isn’t finished with tweaking our tween-aged virtual world just yet.
I haven’t ventured away from SL for years, knowing that MMOs hold a temptation I don’t want to afford. So, I’ve always felt the WASD movement keys used in SL were governed by other games I’ve played: Morrowind, Diablo, and such, yes, from the dim distant past. *swats at you whippersnappers with her cane* So I wondered what needed to change for these tools to emulate what modern game systems use. It may well be that the new viewer will be integrated into the main viewer once the bugs are fixed. My guess is that this has been done to more smoothly accomodate using gamepads and handheld controllers, so that VR devices like Oculus Rift can be used with SL. Right now, attempting to use a keyboard while wearing a device that doesn’t let you see it is a true test of motor memory and a road paved with frustration and heartache. (I just spent a half hour looking through the forums for anything that would support this assumption and found nothing but let’s leave it hang there for anyone who may know more to share.)
It took about forty minutes to figure out some strategies, including how to strip down my avatar to decrease lag, to have enough CBs to buy the “lousy t-shirt” shown here. I rarely was able to get a full basket of CBs and then reach the zone where I could convert them to coins. I was killed frequently, but able to dispatch a few of the smaller pumpkins and zombies as I got the hang of darting among the cornstalks. Jumping definitely helps when you’re in Mouselook to get your bearings and note where places of refuge can be found. One trick is to keep the red LM beacon on so you have that to guide you to the store where you convert your CBs (and where you can shop once you’ve amassed enough of them to buy armor, then upgrade weapons.